The importance of organisational culture in supporting UX

Photo by chuttersnap on Unsplash During my career working within the field of User Experience, I have focussed a lot of my energies on understanding how and when to employ various tools and techniques. I’ve worked on projects that have followed a range of different methodologies, and over the years I believe I have made significant improvements on […]

read more
brand experience - your design here image

How we used a brand experience workshop to help future-proof a heritage brand

What is brand experience? Brand experience is about more than just a logo and a colour palette, your brand experience is defined by your customer’s interactions with your organisation. When designing a brand experience we are considering our audience, and taking a strategic approach, to create a cohesive experience. A short case study A great […]

read more
A screen of code

Responsive HTML prototyping with Foundation – Setting up the CLI

Responsive HTML prototyping is one of the core methods I use when designing web based solutions. It’s a great way to validate our designs, allowing us to quickly test content, structure and functionality. In this article I will be going through the process of creating a prototype based on Foundation using the CLI (Command Line Interface). Foundation is a responsive front end framework. […]

read more

Responsive HTML prototyping – UX Oxford

For those of you attending Responsive HTML prototyping at UX Oxford here are some useful links to help you on your way: Yeti Launch – Compiler app Zurb Foundation documentation – Out the box components Atom – text editor Sublime text – text editor Notepad++ – text editor Ashmolean src – Example prototype Font Awesome – icons Placeholdit – placeholder images Zurb […]

read more
coded page of notes

Coding qualitative user research

Introduction When conducting and analysing qualitative user research it is essential to be able to explore the research topic and identify relevant findings. Often we are in an environment where we are working to a tight time span, and don’t have the luxury to review research sessions numerous times, watching and analysing video recordings. In […]

read more
Image of a clock

Workshop timer

Objective The main objective of this project was to solve the issue of time keeping and presenting visibility of progress to participants during workshops and other time sensitive collaborative events. Typically when running workshops we have a fixed time period with little or no flexibility. There are two conflicting behaviours in this situation: Participants who […]

read more